Character Stat Guide


 * Shooting - Increase hit rate of all shooting weapons (Including Scattering, Rapid-Fire and Flame).
 * Melee - Increase hit rate of all melee weapons (Including Hissatsu and Electric).
 * Reaction - Reduce hit rate of enemy attack.
 * Defense - Reduce damage received from enemy attack.
 * Awakening - Increase hit rate and damage of all awakening weapons (psycommu or bit weapons such as funnels, fangs, dragoons, ...etc). Reduce hit rate of enemy's awakening weapon attack. And also slightly reduce hit rate of all other types of enemy attack.
 * Leadership - Increase Group, Master and Leader Area.
 * Charisma/Charm/Appeal - Increase experience gained when defeating an enemy. For warship's guest, this value also increase experience gained for ship's crews and for everyone in the group and also increase MP recovery rate (when MP is below initial value).